Four Color Reanimator

This is Four Color Reanimator deck looks to put fat monsters into the graveyard with cards like Faithless Looting and Grisly Salvage, to then cheat into play with Unburial Rites or Priest of Fell Rites.

4 Color Reanimator 

Creatures (21)
4
Gilded Goose
4
Priest of Fell Rites
4
Seasoned Pyromancer
3
Thragtusk
2
Elesh Norn, Grand Cenobite
4
Serra's Emissary
Spells (16)
4
Faithless Looting
4
Thoughtseize
4
Grisly Salvage
4
Unburial Rites
Lands (23)
4
Blood Crypt
3
Blooming Marsh
1
Clifftop Retreat
2
Indatha Triome
2
Overgrown Tomb
4
Savai Triome
4
Stomping Ground
1
Sunpetal Grove
2
Temple Garden
Cards (60)
Sideboard (15)
2
Bone Shards
2
Cling to Dust
2
Duress
2
Fatal Push
2
Abrade
1
Witherbloom Command
2
Maelstrom Pulse
2
Jin-Gitaxias, Core Augur

 

 

Jeskai Mutate Turns

This is a combo deck that looks to take infinite turns by recasting Chance for Glory and Callous Dismissal from the graveyard with two copies of Vadrok, Apex of Thunder, while using Gideon of the Trials emblem to not lose the game.

Jeskai Mutate Turns 

Companion
1
Kaheera, the Orphanguard
Planeswalkers (11)
4
Gideon of the Trials
4
Narset, Parter of Veils
2
Kasmina, Enigmatic Mentor
1
Teferi, Hero of Dominaria
Creatures (4)
4
Vadrok, Apex of Thunder
Spells (18)
1
Sea Gate Restoration
2
Shatterskull Smashing
4
Callous Dismissal
4
Chance for Glory
3
Search for Glory
3
Wrath of God
1
Urza's Ruinous Blast
Enchantments (4)
2
Search for Azcanta
2
The Birth of Meletis
Lands (23)
2
Clifftop Retreat
2
Deserted Beach
3
Hallowed Fountain
1
Irrigated Farmland
4
Raugrin Triome
4
Sacred Foundry
2
Snow-Covered Plains
4
Steam Vents
1
Sulfur Falls
Cards (60)
Sideboard (15)
4
Pact of Negation
1
Miscast
2
Aether Gust
2
Lightning Helix
2
Rip Apart
1
Kaheera, the Orphanguard
1
Wrath of God
1
Elspeth Conquers Death
1
Sarkhan the Masterless

 

 

Tibalt’s Trickery

A combo deck that looks to cast Stonecoil Serpent for Zero Mana and then counter it with a copy of Tibalt’s Trickery – turning it into a giant spell at random for fun and profit.

Trickery 

Planeswalkers (4)
4
Ugin, the Spirit Dragon
Creatures (14)
2
Valki, God of Lies
4
Koma, Cosmos Serpent
4
Jin-Gitaxias, Core Augur
4
Ulamog, the Ceaseless Hunger
Spells (7)
3
Tibalt's Trickery
4
Genesis Ultimatum
Artifacts (7)
4
Stonecoil Serpent
3
Wishclaw Talisman
Enchantments (1)
1
Omniscience
Lands (27)
3
Barren Moor
4
Blood Crypt
3
Forgotten Cave
1
Mountain
4
Overgrown Tomb
4
Stomping Ground
1
Swamp
4
Temple of Malice
3
The World Tree
Cards (60)
Sideboard (15)
4
Thoughtseize
4
Assassin's Trophy
4
Leyline of Sanctity
3
Thought Distortion

 

 

Mardu Dragon Reanimator

This deck is looking to use cards like Faithless Looting to get Velomachus Lorehold into the graveyard so we can reanimate it ahead of curve with Unburial Rites to close the game out and control the board. To support this plan we have other interactive tools like Bonecrusher Giant and Crux of Fate.

Mardu Reanimator 

Creatures (20)
4
Priest of Fell Rites
4
Bonecrusher Giant
4
Seasoned Pyromancer
4
Glorybringer
4
Velomachus Lorehold
Spells (18)
2
Hagra Mauling
2
Pelakka Predation
4
Faithless Looting
2
Thoughtseize
4
Crux of Fate
4
Unburial Rites
Lands (22)
3
Blightstep Pathway
4
Blood Crypt
1
Fabled Passage
4
Godless Shrine
1
Mountain
1
Needleverge Pathway
1
Plains
4
Sacred Foundry
2
Savai Triome
1
Swamp
Cards (60)
Sideboard (15)
2
Duress
2
Soul-Guide Lantern
2
Thoughtseize
3
Rip Apart
1
Chaos Warp
3
Deafening Clarion
2
Forsake the Worldly

 

 

Tainted Twin

This is a combo control deck that looks to deck itself with Tainted Pact and then win the game by playing Jace, Wielder of Mysteries.

Grixis Tainted Twin 

Planeswalkers (5)
1
Narset, Parter of Veils
2
Jace, Wielder of Mysteries
1
Nicol Bolas, Dragon-God
1
Chandra, Awakened Inferno
Creatures (2)
1
Fae of Wishes
1
Crackling Drake
Spells (25)
1
Hagra Mauling
1
Shatterskull Smashing
1
Silundi Vision
1
Valakut Awakening
1
Bloodchief's Thirst
1
Cling to Dust
1
Consider
1
Inquisition of Kozilek
1
Opt
1
Thoughtseize
1
Cathartic Pyre
1
Eliminate
1
Expressive Iteration
1
Heartless Act
2
Tainted Pact
1
Archmage's Charm
1
Prismari Command
1
Saw It Coming
1
Solve the Equation
1
Supreme Will
1
Sweltering Suns
1
Languish
1
Mastermind's Acquisition
1
Shadows' Verdict
Artifacts (3)
1
Coldsteel Heart
1
Mazemind Tome
1
Wishclaw Talisman
Enchantments (2)
1
Search for Azcanta
1
Shark Typhoon
Lands (23)
1
Blightstep Pathway
1
Canyon Slough
1
Castle Vantress
1
Clearwater Pathway
1
Drowned Catacomb
1
Evolving Wilds
1
Fabled Passage
1
Fetid Pools
1
Hall of Storm Giants
1
Haunted Ridge
1
Island
1
Mountain
1
Raugrin Triome
1
Riverglide Pathway
1
Shipwreck Marsh
1
Snow-Covered Island
1
Snow-Covered Swamp
1
Steam Vents
1
Sulfur Falls
1
Swamp
1
Temple of Deceit
1
Watery Grave
1
Zagoth Triome
Cards (60)
Sideboard (15)
1
Duress
1
Fatal Push
1
Soul-Guide Lantern
1
Unholy Heat
1
Aether Gust
1
Doom Blade
1
Malevolent Hermit
1
Power Word Kill
1
Tainted Pact
1
The Meathook Massacre
1
Anger of the Gods
1
Mystical Dispute
1
Jace, Wielder of Mysteries
1
Crux of Fate
1
Thought Distortion

 

 

Treasure Flare

This is a combo deck that looks to mulligan to a copy of Treasure Hunt in its opening hand. You then play Treasure Hunts drawing through your deck and discarding a slew of lands with cycling to eventually cast a giant lethal Zenith Flare.

Treasure Flare 

Companion
1
Kaheera, the Orphanguard
Spells (5)
4
Treasure Hunt
1
Zenith Flare
Lands (55)
4
Fetid Pools
4
Forgotten Cave
4
Hallowed Fountain
4
Irrigated Farmland
3
Island
4
Ketria Triome
4
Lonely Sandbar
4
Mystic Sanctuary
4
Raugrin Triome
4
Scattered Groves
4
Secluded Steppe
4
Sheltered Thicket
4
Steam Vents
4
Zagoth Triome
Cards (60)
Sideboard (15)
4
Blinkmoth Nexus
1
Kaheera, the Orphanguard
4
Nullhide Ferox
4
Shifting Ceratops
2
Chandra, Awakened Inferno

 

 

Jund Storm Herald

This is a three color combo deck that looks to fill the graveyard with enchantments like Prodigious Growth and Ancestral Mask and then create a big attacker with our namesake Storm Herald.

Jund Stormherald 

Creatures (10)
4
Stitcher's Supplier
2
Seasoned Pyromancer
4
Storm Herald
Spells (8)
4
Faithless Looting
4
Grisly Salvage
Enchantments (21)
4
Rune of Might
1
Setessan Training
4
The Binding of the Titans
4
Ancestral Mask
4
Tymaret Calls the Dead
4
Prodigious Growth
Lands (21)
3
Blightstep Pathway
4
Blood Crypt
3
Blooming Marsh
2
Cragcrown Pathway
4
Overgrown Tomb
1
Rootbound Crag
4
Stomping Ground
Cards (60)
Sideboard (15)
4
Thoughtseize
2
Klothys, God of Destiny
2
Maelstrom Pulse
2
Seasoned Pyromancer
1
Questing Beast
4
Shifting Ceratops

 

 

Neoshoalbrand

This is an all in combo deck that is capable of winning on the first turn of the game. We do this by casting the card Allosaurus Rider and then turning it into Griselbrand with either Neoform or Eldritch Evolution. Then we draw our entire deck by gaining life with Nourishing Shoal to eventually win the game with Laboratory Maniac.

Neoform Combo 

Creatures (18)
1
Wild Cantor
1
Laboratory Maniac
4
Simian Spirit Guide
4
Allosaurus Rider
4
Chancellor of the Tangle
2
Griselbrand
2
Autochthon Wurm
Spells (29)
4
Summoner's Pact
2
Noxious Revival
3
Dissenter's Deliverance
4
Manamorphose
4
Neoform
4
Nourishing Shoal
4
Once Upon a Time
4
Eldritch Evolution
Lands (13)
4
Botanical Sanctum
1
Forest
4
Gemstone Mine
4
Waterlogged Grove
Cards (60)
Sideboard (15)
3
Pact of Negation
3
Slaughter Pact
3
Nature's Claim
4
Veil of Summer
2
Leyline of Sanctity

 

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Vannifar Chord

This is a creature combo deck that generates infinite copies of Restoration Angels or Corridor Monitor via Kiki-Jiki, Mirror Breaker. We make this happen via search effects like Chord of Calling, Eldritch Evolution and Prime Speaker Vannifar.

Prime Speaker Vannifar is especially deadly because it can generate a combo kill from just a single one mana creature and two forests. We do this as follows:

Bant Pod 

Creatures (30)
3
Birds of Paradise
4
Giver of Runes
4
Noble Hierarch
4
Stoneforge Mystic
1
Deputy of Detention
3
Knight of Autumn
1
Renegade Rallier
2
Vendilion Clique
4
Prime Speaker Vannifar
3
Restoration Angel
1
Kiki-Jiki, Mirror Breaker
Spells (6)
4
Once Upon a Time
2
Chord of Calling
Artifacts (3)
1
Corridor Monitor
1
Sword of Light and Shadow
1
Batterskull
Lands (21)
1
Botanical Sanctum
2
Breeding Pool
1
Flooded Strand
2
Forest
1
Hallowed Fountain
1
Horizon Canopy
1
Island
4
Misty Rainforest
1
Plains
2
Razorverge Thicket
1
Temple Garden
4
Windswept Heath
Cards (60)
Sideboard (15)
2
Burrenton Forge-Tender
2
Path to Exile
2
Collector Ouphe
1
Gaddock Teeg
1
Qasali Pridemage
1
Remorseful Cleric
1
Scavenging Ooze
1
Eidolon of Rhetoric
2
Eldritch Evolution
1
Sword of Fire and Ice
1
Glen Elendra Archmage
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDVmNkKEc72Gg9jPWOq5OBy&v=zb7WAyj2xB8&layout=gallery[/embedyt]

Biovisionary Company

This is a midrange value deck that seeks to generate card advantage through value creatures like Coiling OracleEternal Witness, and Militia Bugler. The meme factor comes in from our combo finish which looks to leverage the card Biovisionary alongside cheap clone effects like Phantasmal Image and Mirror Image. In a pinch these clones can also be used to make more value creatures allowing us to flood the board with two power creatures.

Deck - Bio Company 

Creatures (30)
2
Birds of Paradise
4
Noble Hierarch
4
Coiling Oracle
4
Phantasmal Image
4
Biovisionary
4
Eternal Witness
1
Knight of Autumn
4
Militia Bugler
3
Mirror Image
Spells (7)
2
Chord of Calling
4
Collected Company
1
Mirrorweave
Lands (23)
3
Botanical Sanctum
2
Breeding Pool
3
Forest
1
Gavony Township
1
Hallowed Fountain
2
Horizon Canopy
1
Island
4
Misty Rainforest
1
Plains
1
Temple Garden
4
Windswept Heath
Cards (60)
Sideboard (15)
3
Path to Exile
2
Auriok Champion
3
Rest in Peace
1
Selfless Spirit
3
Stony Silence
2
Eidolon of Rhetoric
1
Spell Queller

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBXV7JQHmEyuCgYiYzWPGIC&v=9F2b6SDsNw0&layout=gallery[/embedyt]