Izzet Ramp

A base red ramp deck that splash blue for powerful effects like Magma Opus. Threats like Chandra, Torch of Defiance and Golos, Tireless Pilgrim double as ramp to get us to our top end bombs more quickly.

UR Ramp 

Planeswalkers (10)
4
Chandra, Torch of Defiance
2
Chandra, Awakened Inferno
4
Ugin, the Spirit Dragon
Spells (18)
2
Shatterskull Smashing
4
Cleansing Wildfire
2
Prismari Command
4
Sweltering Suns
2
Mizzix's Mastery
4
Magma Opus
Artifacts (6)
4
Mind Stone
2
Golos, Tireless Pilgrim
Enchantments (2)
2
Search for Azcanta
Lands (24)
4
Cascading Cataracts
2
Crawling Barrens
1
Island
5
Mountain
4
Riverglide Pathway
4
Steam Vents
4
Sulfur Falls
Cards (60)
Sideboard (15)
3
Miscast
2
Abrade
3
Aether Gust
2
Anger of the Gods
4
Bonecrusher Giant
1
Chandra, Awakened Inferno

 

 

Jeskai Control

This is a control deck that looks to keep the board in check with cards like Lightning Helix and Wrath of God, while eventually winning the game with threats like Teferi, Hero of Dominaria and Torrential Gearhulk.

Jeskai Control 

Planeswalkers (6)
3
Narset, Parter of Veils
3
Teferi, Hero of Dominaria
Spells (25)
2
Dovin's Veto
4
Expressive Iteration
1
Justice Strike
4
Lightning Helix
2
Quench
2
Anger of the Gods
1
Mystical Dispute
1
Prismari Command
1
Commit/Memory
/
2
Mizzix's Mastery
1
Wrath of God
4
Magma Opus
Artifacts (3)
1
Portable Hole
2
Torrential Gearhulk
Lands (26)
2
Castle Ardenvale
2
Clifftop Retreat
2
Glacial Fortress
4
Hallowed Fountain
1
Island
1
Mountain
4
Raugrin Triome
2
Sacred Foundry
4
Steam Vents
4
Sulfur Falls
Cards (60)
Sideboard (15)
2
Portable Hole
1
Aether Gust
1
Dovin's Veto
2
Fry
1
Scorching Dragonfire
1
Brazen Borrower
3
Mystical Dispute
1
Commence the Endgame
3
Shark Typhoon

 

Sultai Friends

A three color control deck that looks to leverage Kasmina, Enigma Sage alongside planeswalkers that normally only go down such as Narset, Parter of Veils to generate threats and card advantage. We utilize cards such as Inquisition of Kozilek and Baleful Mastery to disrupt our opponents while our planeswalkers can get setup to take over the game.

Sultai Friends 

Planeswalkers (12)
4
Kasmina, Enigma Sage
3
Narset, Parter of Veils
2
Saheeli, Sublime Artificer
3
Teferi, Master of Time
Spells (18)
4
Abundant Harvest
2
Bloodchief's Thirst
4
Inquisition of Kozilek
2
Thoughtseize
3
Baleful Mastery
1
Commit/Memory
/
2
Extinction Event
Artifacts (3)
3
Heart of Kiran
Enchantments (2)
2
Search for Azcanta
Lands (25)
3
Blooming Marsh
4
Breeding Pool
1
Castle Locthwain
1
Clearwater Pathway
1
Drowned Catacomb
2
Hinterland Harbor
1
Island
3
Overgrown Tomb
1
Swamp
4
Watery Grave
4
Zagoth Triome
Cards (60)
Sideboard (15)
2
Fatal Push
3
Relic of Progenitus
2
Thoughtseize
2
Aether Gust
2
Assassin's Trophy
3
Mystical Dispute
1
Languish

 

Jeskai Mutate Turns

This is a combo deck that looks to take infinite turns by recasting Chance for Glory and Callous Dismissal from the graveyard with two copies of Vadrok, Apex of Thunder, while using Gideon of the Trials emblem to not lose the game.

Jeskai Mutate Turns 

Companion
1
Kaheera, the Orphanguard
Planeswalkers (11)
4
Gideon of the Trials
4
Narset, Parter of Veils
2
Kasmina, Enigmatic Mentor
1
Teferi, Hero of Dominaria
Creatures (4)
4
Vadrok, Apex of Thunder
Spells (18)
1
Sea Gate Restoration
2
Shatterskull Smashing
4
Callous Dismissal
4
Chance for Glory
3
Search for Glory
3
Wrath of God
1
Urza's Ruinous Blast
Enchantments (4)
2
Search for Azcanta
2
The Birth of Meletis
Lands (23)
2
Clifftop Retreat
2
Deserted Beach
3
Hallowed Fountain
1
Irrigated Farmland
4
Raugrin Triome
4
Sacred Foundry
2
Snow-Covered Plains
4
Steam Vents
1
Sulfur Falls
Cards (60)
Sideboard (15)
4
Pact of Negation
1
Miscast
2
Aether Gust
2
Lightning Helix
2
Rip Apart
1
Kaheera, the Orphanguard
1
Wrath of God
1
Elspeth Conquers Death
1
Sarkhan the Masterless

 

 

Mardu Dragon Reanimator

This deck is looking to use cards like Faithless Looting to get Velomachus Lorehold into the graveyard so we can reanimate it ahead of curve with Unburial Rites to close the game out and control the board. To support this plan we have other interactive tools like Bonecrusher Giant and Crux of Fate.

Mardu Reanimator 

Creatures (20)
4
Priest of Fell Rites
4
Bonecrusher Giant
4
Seasoned Pyromancer
4
Glorybringer
4
Velomachus Lorehold
Spells (18)
2
Hagra Mauling
2
Pelakka Predation
4
Faithless Looting
2
Thoughtseize
4
Crux of Fate
4
Unburial Rites
Lands (22)
3
Blightstep Pathway
4
Blood Crypt
1
Fabled Passage
4
Godless Shrine
1
Mountain
1
Needleverge Pathway
1
Plains
4
Sacred Foundry
2
Savai Triome
1
Swamp
Cards (60)
Sideboard (15)
2
Duress
2
Soul-Guide Lantern
2
Thoughtseize
3
Rip Apart
1
Chaos Warp
3
Deafening Clarion
2
Forsake the Worldly

 

 

Grixis Control

This is an interactive control deck that looks to pick apart the opponent’s resources with cards like Thoughtseize, while keeping the board in check with tools like Crux of Fate. Eventually we close the game out with powerful dragon threats like Glorybringer and Nicol Bolas, the Ravager.

Grixis Dragons 

Planeswalkers (4)
2
Chandra, Torch of Defiance
2
Nicol Bolas, Dragon-God
Creatures (13)
4
Bonecrusher Giant
4
Nicol Bolas, the Ravager
3
Glorybringer
2
Iymrith, Desert Doom
Spells (16)
2
Bloodchief's Thirst
2
Cling to Dust
4
Inquisition of Kozilek
2
Thoughtseize
2
Kolaghan's Command
2
Prismari Command
2
Crux of Fate
Lands (27)
4
Blightstep Pathway
4
Blood Crypt
3
Canyon Slough
2
Drowned Catacomb
1
Hall of Storm Giants
2
Hive of the Eye Tyrant
2
Steam Vents
4
Sulfur Falls
1
Swamp
4
Watery Grave
Cards (60)
Sideboard (15)
1
Cling to Dust
2
Thoughtseize
3
Flunk
2
Heartless Act
2
Negate
1
Nicol Bolas, Dragon-God
2
Shadows' Verdict
1
Chandra, Awakened Inferno
1
Inferno of the Star Mounts

 

 

Tainted Twin

This is a combo control deck that looks to deck itself with Tainted Pact and then win the game by playing Jace, Wielder of Mysteries.

Grixis Tainted Twin 

Planeswalkers (5)
1
Narset, Parter of Veils
2
Jace, Wielder of Mysteries
1
Nicol Bolas, Dragon-God
1
Chandra, Awakened Inferno
Creatures (2)
1
Fae of Wishes
1
Crackling Drake
Spells (25)
1
Hagra Mauling
1
Shatterskull Smashing
1
Silundi Vision
1
Valakut Awakening
1
Bloodchief's Thirst
1
Cling to Dust
1
Consider
1
Inquisition of Kozilek
1
Opt
1
Thoughtseize
1
Cathartic Pyre
1
Eliminate
1
Expressive Iteration
1
Heartless Act
2
Tainted Pact
1
Archmage's Charm
1
Prismari Command
1
Saw It Coming
1
Solve the Equation
1
Supreme Will
1
Sweltering Suns
1
Languish
1
Mastermind's Acquisition
1
Shadows' Verdict
Artifacts (3)
1
Coldsteel Heart
1
Mazemind Tome
1
Wishclaw Talisman
Enchantments (2)
1
Search for Azcanta
1
Shark Typhoon
Lands (23)
1
Blightstep Pathway
1
Canyon Slough
1
Castle Vantress
1
Clearwater Pathway
1
Drowned Catacomb
1
Evolving Wilds
1
Fabled Passage
1
Fetid Pools
1
Hall of Storm Giants
1
Haunted Ridge
1
Island
1
Mountain
1
Raugrin Triome
1
Riverglide Pathway
1
Shipwreck Marsh
1
Snow-Covered Island
1
Snow-Covered Swamp
1
Steam Vents
1
Sulfur Falls
1
Swamp
1
Temple of Deceit
1
Watery Grave
1
Zagoth Triome
Cards (60)
Sideboard (15)
1
Duress
1
Fatal Push
1
Soul-Guide Lantern
1
Unholy Heat
1
Aether Gust
1
Doom Blade
1
Malevolent Hermit
1
Power Word Kill
1
Tainted Pact
1
The Meathook Massacre
1
Anger of the Gods
1
Mystical Dispute
1
Jace, Wielder of Mysteries
1
Crux of Fate
1
Thought Distortion

 

 

Temur Flash

A bigger Tempo deck, Temur Flash looks to disrupt the opponent with cards like Rewind, while deploying threats like Nightpack Ambusher to close the game out. Magma Opus is powerful when discard to make a Treasure token, so Torrential Gearhulk can cast it ahead of schedule.

Temur Flash 

Creatures (8)
4
Bonecrusher Giant
4
Nightpack Ambusher
Spells (20)
4
Growth Spiral
4
Quench
4
Hieroglyphic Illumination
4
Rewind
4
Magma Opus
Artifacts (4)
4
Torrential Gearhulk
Lands (28)
2
Barkchannel Pathway
4
Breeding Pool
3
Castle Vantress
4
Cragcrown Pathway
3
Hinterland Harbor
2
Island
4
Ketria Triome
4
Riverglide Pathway
1
Steam Vents
1
Stomping Ground
Cards (60)
Sideboard (15)
4
Abrade
2
Aether Gust
2
Negate
2
Mystical Dispute
3
Quandrix Command
2
Soul Sear

 

 

5 Color Niv

This is a five color control deck that looks to generate card advantage and close games out with it’s namesake card Niv-Mizzet Reborn.

5 Color Niv 

Companion
1
Yorion, Sky Nomad
Creatures (28)
2
Hydroid Krasis
2
Lotus Cobra
4
Paradise Druid
2
Voltaic Brawler
2
Knight of Autumn
4
Rogue Refiner
4
Whirler Virtuoso
4
Niv-Mizzet Reborn
1
The Scarab God
1
Tolsimir, Friend to Wolves
2
Yorion, Sky Nomad
Spells (14)
4
Attune with Aether
4
Ephemerate
4
Lightning Helix
2
Kolaghan's Command
Enchantments (2)
2
Klothys, God of Destiny
Lands (36)
4
Aether Hub
2
Ancient Ziggurat
3
Branchloft Pathway
4
Breeding Pool
4
Fabled Passage
3
Forest
2
Island
1
Mountain
3
Plains
2
Sacred Foundry
1
Swamp
4
Temple Garden
3
The World Tree
Cards (80)
Sideboard (14)
4
Dovin's Veto
2
Meddling Mage
2
Deputy of Detention
1
Kambal, Consul of Allocation
2
Klothys, God of Destiny
2
Elite Guardmage
1
Polukranos, Unchained

 

 

Bring to Niv

This is a Five Color Control / Toolbox deck that utilizes Arcum’s Astrolabe and Birds of Paradise to cast its spells consistently.  Our namesake cards Niv-Mizzet Reborn and Bring to Light provide card advantage and utility to get us out of sticky situations.

Bring to Niv 

Planeswalkers (5)
3
Wrenn and Six
1
Kaya, Orzhov Usurper
1
Teferi, Time Raveler
Creatures (12)
4
Birds of Paradise
3
Ice-Fang Coatl
1
Huntmaster of the Fells
3
Niv-Mizzet Reborn
1
Tolsimir, Friend to Wolves
Spells (16)
2
Assassin's Trophy
1
Dreadbore
2
Izzet Charm
4
Lightning Helix
1
Kaya's Guile
1
Kolaghan's Command
1
Unmoored Ego
1
Supreme Verdict
3
Bring to Light
Artifacts (4)
4
Arcum's Astrolabe
Lands (23)
1
Breeding Pool
2
Ghost Quarter
1
Misty Rainforest
1
Overgrown Tomb
1
Pillar of the Paruns
4
Prismatic Vista
2
Snow-Covered Forest
2
Snow-Covered Island
1
Snow-Covered Mountain
1
Snow-Covered Plains
1
Snow-Covered Swamp
1
Stomping Ground
1
Temple Garden
1
Verdant Catacombs
1
Windswept Heath
2
Wooded Foothills
Cards (60)
Sideboard (15)
1
Dovin's Veto
1
Lavinia, Azorius Renegade
1
Wheel of Sun and Moon
2
Ashiok, Dream Render
1
Deafening Clarion
1
Izzet Staticaster
1
Kambal, Consul of Allocation
1
Kaya's Guile
2
Knight of Autumn
1
Unmoored Ego
1
Crumble to Dust
1
Kess, Dissident Mage
1
Fracturing Gust
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