Robots

This is an aggressively slanted midrange deck with an artifact theme. We utilize powerful cards such as Arcbound Ravager and Cranial Plating to leverage our synergies and close games out quickly.

Robots 

Creatures (4)
4
Stoneforge Mystic
Spells (4)
4
Galvanic Blast
Artifacts (39)
4
Darksteel Citadel
2
Memnite
4
Mox Opal
4
Ornithopter
4
Signal Pest
4
Springleaf Drum
4
Arcbound Ravager
4
Cranial Plating
4
Vault Skirge
4
Etched Champion
1
Batterskull
Lands (13)
3
Blinkmoth Nexus
4
Inkmoth Nexus
1
Mountain
1
Plains
4
Spire of Industry
Cards (60)
Sideboard (15)
1
Dispatch
2
Thoughtseize
2
Ancient Grudge
1
Bitterblossom
2
Damping Sphere
1
Ray of Revelation
2
Rest in Peace
1
Wear/Tear
/
2
Ghirapur Aether Grid
1
Sword of Fire and Ice

 

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Jeskai Tempo

This is an aggro control, or “tempo” deck. It looks to apply pressure with evasive threats like Spell Queller, while disrupting with efficient removal like Lightning Bolt and Path to Exile.

Jeskai Tempo 

Planeswalkers (3)
3
Teferi, Time Raveler
Creatures (17)
4
Snapcaster Mage
4
Bonecrusher Giant
3
Brazen Borrower
4
Spell Queller
2
Restoration Angel
Spells (16)
3
Lightning Bolt
4
Opt
3
Path to Exile
2
Dovin's Veto
4
Lightning Helix
Lands (24)
3
Celestial Colonnade
2
Field of Ruin
4
Flooded Strand
2
Hallowed Fountain
2
Island
1
Mountain
1
Plains
1
Sacred Foundry
4
Scalding Tarn
1
Spirebluff Canal
2
Steam Vents
1
Sulfur Falls
Cards (60)
Sideboard (15)
2
Ceremonious Rejection
1
Path to Exile
2
Abrade
1
Celestial Purge
2
Disdainful Stroke
2
Stony Silence
2
Ashiok, Dream Render
2
Detention Sphere
1
Force of Negation

 

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Grixis Shadow

Grixis Shadow is a tempo deck utilizes disruptive elements such as Thoughtseize and Stubborn Denial, while applying pressure with threats like Death’s Shadow and Gurmag Angler. It is also capable of ending the game as early as turn three.

Grixis Shadow 

Planeswalkers (3)
1
Liliana, the Last Hope
2
The Royal Scions
Creatures (14)
4
Death's Shadow
2
Snapcaster Mage
4
Street Wraith
4
Gurmag Angler
Spells (24)
4
Fatal Push
2
Inquisition of Kozilek
2
Sleight of Hand
4
Stubborn Denial
4
Thought Scour
4
Thoughtseize
1
Mausoleum Secrets
2
Dismember
1
Kolaghan's Command
Lands (19)
1
Blood Crypt
4
Bloodstained Mire
1
Island
4
Polluted Delta
3
Scalding Tarn
2
Steam Vents
1
Swamp
3
Watery Grave
Cards (60)
Sideboard (15)
1
Engineered Explosives
2
Ceremonious Rejection
1
Grim Lavamancer
2
Surgical Extraction
2
Abrade
2
Collective Brutality
1
Disdainful Stroke
1
Hurkyl's Recall
1
Fulminator Mage
1
Liliana of the Veil
1
Thief of Sanity
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Burn

Burn has been one of the go to aggro in Modern for some time now. It ends the game quickly with efficient one mana creatures like Goblin Guide and Monastery Swiftspear, backed up by almost every legal card that can deal three damage for just one mana.

Deck - Burn 

Creatures (8)
4
Goblin Guide
4
Monastery Swiftspear
Spells (28)
4
Lava Spike
4
Lightning Bolt
4
Boros Charm
4
Lightning Helix
4
Searing Blaze
4
Rift Bolt
4
Skewer the Critics
Enchantments (4)
4
Eidolon of the Great Revel
Lands (20)
2
Arid Mesa
2
Bloodstained Mire
1
Fiery Islet
4
Inspiring Vantage
3
Mountain
2
Sacred Foundry
4
Sunbaked Canyon
2
Wooded Foothills
Cards (60)
Sideboard (15)
3
Path to Exile
2
Deflecting Palm
4
Kor Firewalker
3
Skullcrack
3
Smash to Smithereens

 

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Revolt Aggro

This is an explosive aggro deck that is looking to play as many creatures to the board as possible before surging out a copy of Reckless Bushwhacker. Thanks to cards like Burning-Tree Emissary and Hidden Herbalists we can flood the board much faster than traditional aggro decks. Not only is this good with Bushwacker, but also potent with Atarka’s Command.

Deck - Revolt Zoo 

Creatures (31)
4
Goblin Guide
4
Hexdrinker
4
Narnam Renegade
4
Wild Nacatl
4
Burning-Tree Emissary
4
Hidden Herbalists
1
Bonecrusher Giant
4
Reckless Bushwhacker
2
Ghor-Clan Rampager
Spells (12)
4
Lightning Bolt
4
Atarka's Command
4
Once Upon a Time
Lands (17)
4
Arid Mesa
1
Forest
1
Mountain
1
Sacred Foundry
1
Stomping Ground
1
Temple Garden
4
Windswept Heath
4
Wooded Foothills
Cards (60)
Sideboard (15)
3
Path to Exile
2
Cindervines
2
Eidolon of the Great Revel
2
Rest in Peace
2
Voice of Resurgence
2
Knight of Autumn
2
Seasoned Pyromancer

 

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Grixis Delver

Grixis Delver is an aggro-control, or tempo, deck that looks to stick either its namesake Delver of Secrets or a large delve threat like Tasigur, the Golden Fang while disrupting its opponent. Efficient removal like Fatal Push and Lightning Bolt allow us to keep the board in check, while cards like Collective Brutality and Countersquall allow us to interact with spell based combo decks.

Grixis Delver 

Creatures (15)
4
Delver of Secrets
4
Snapcaster Mage
3
Young Pyromancer
2
Tasigur, the Golden Fang
2
Gurmag Angler
Spells (25)
2
Fatal Push
4
Lightning Bolt
4
Opt
2
Spell Snare
4
Thought Scour
3
Collective Brutality
2
Terminate
1
Dismember
3
Kolaghan's Command
Lands (20)
1
Blood Crypt
2
Bloodstained Mire
1
Darkslick Shores
2
Island
1
Mountain
4
Polluted Delta
4
Scalding Tarn
1
Spirebluff Canal
2
Steam Vents
1
Swamp
1
Watery Grave
Cards (60)
Sideboard (15)
1
Engineered Explosives
2
Alpine Moon
2
Ceremonious Rejection
1
Dispel
3
Magma Spray
2
Countersquall
1
Disdainful Stroke
2
Fulminator Mage
1
Liliana, the Last Hope

 

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Hardened Scales

This is a newer aggressive deck that is looking to abuse the power of its namesake Hardened Scales along side various cards that come with +1/+1 counters. Arcbound Ravager and Steel Overseer are both quickly lethal when left unchecked on most boards along side Scales.

Gb Scales 

Spells (7)
4
Ancient Stirrings
3
Thoughtseize
Artifacts (33)
4
Darksteel Citadel
4
Hangarback Walker
4
Mox Opal
4
Walking Ballista
2
Welding Jar
2
Animation Module
4
Arcbound Worker
4
Arcbound Ravager
4
Steel Overseer
1
Throne of Geth
Enchantments (5)
4
Hardened Scales
1
Evolutionary Leap
Lands (15)
4
Blooming Marsh
2
Forest
4
Inkmoth Nexus
1
Llanowar Wastes
3
Nurturing Peatland
1
Swamp
Cards (60)
Sideboard (15)
2
Tormod's Crypt
1
Animation Module
2
Fatal Push
2
Nature's Claim
1
Pithing Needle
2
Relic of Progenitus
2
Assassin's Trophy
2
Damping Sphere
1
Karn, Scion of Urza

 

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Tribal Zoo

This is an aggressive deck that is looking to pressure the opponent with efficient creatures like Wild Nactl, Mantis Rider, and Bloodbraid Elf. Once it gets the opponent low it looks to close the game out with reach via cards like Lightning Bolt and Tribal Flames.

Tribal Zoo 

Creatures (28)
4
Goblin Guide
1
Grim Lavamancer
4
Noble Hierarch
4
Wild Nacatl
4
Tarmogoyf
4
Mantis Rider
3
Savage Knuckleblade
4
Bloodbraid Elf
Spells (10)
4
Lightning Bolt
4
Tribal Flames
2
Lead the Stampede
Lands (22)
1
Blood Crypt
1
Bloodstained Mire
1
Breeding Pool
2
Flooded Strand
1
Forest
1
Hallowed Fountain
1
Mountain
1
Plains
1
Sacred Foundry
1
Steam Vents
1
Stomping Ground
1
Temple Garden
2
Verdant Catacombs
4
Windswept Heath
3
Wooded Foothills
Cards (60)
Sideboard (15)
2
Alpine Moon
1
Grim Lavamancer
4
Destructive Revelry
2
Lightning Helix
2
Rest in Peace
2
Kambal, Consul of Allocation
2
Tireless Tracker

 

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Green Stompy

This is an aggressive deck looking to play honest creatures on curve and attack until our opponent reaches zero. The vast amount of green mana symbols in our creature’s casting costs allow us to leverage the very powerful combat trick Aspect of Hydra to steal games.

Green Stompy 

Creatures (26)
4
Dryad Militant
2
Experiment One
4
Pelt Collector
4
Avatar of the Resolute
2
Kalonian Tusker
2
Scavenging Ooze
4
Strangleroot Geist
4
Steel Leaf Champion
Spells (10)
4
Aspect of Hydra
3
Vines of Vastwood
3
Dismember
Enchantments (4)
4
Rancor
Lands (20)
16
Forest
2
Horizon Canopy
2
Treetop Village
Cards (60)
Sideboard (15)
2
Relic of Progenitus
3
Damping Sphere
2
Feed the Clan
1
Scavenging Ooze
2
Spellskite
1
Unravel the Aether
2
Nissa, Voice of Zendikar
2
Reclamation Sage

 

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Humans

This is one of the best decks in Modern. It combines disruptive elements from cards like Kitesail Freebooter and Meddling Mage, along with the fast clock that Mantis Rider and Thalia’s Lieutenant provide to give itself a chance in most matches. The last thing humans was really missing was a source of card advantage, and with M19 it now has this in the form of Militia Bugler.

Deck - Humans 

Creatures (37)
4
Champion of the Parish
4
Noble Hierarch
3
Kitesail Freebooter
4
Meddling Mage
4
Phantasmal Image
4
Thalia's Lieutenant
4
Thalia, Guardian of Thraben
4
Mantis Rider
2
Militia Bugler
4
Reflector Mage
Artifacts (4)
4
Aether Vial
Lands (19)
4
Ancient Ziggurat
4
Cavern of Souls
4
Horizon Canopy
1
Island
1
Plains
4
Unclaimed Territory
1
Waterlogged Grove
Cards (60)
Sideboard (15)
2
Grafdigger's Cage
3
Auriok Champion
1
Collector Ouphe
2
Gaddock Teeg
2
Deputy of Detention
2
Dismember
1
Kambal, Consul of Allocation
2
Plague Engineer

 

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