Goblins

This is a midrange deck with an aggressive slant that looks to leverage tribal Goblin synergies with cards like Goblin Piledriver, Goblin Chieftain, and Goblin Ringleader to win games. While this deck can definitely end the game quickly on occasion the toolbox nature of Goblin Matron and the card advantage provided by Goblin Ringleader gives it a lot of staying power into the mid and late game.

Goblins 

Creatures (33)
1
Legion Loyalist
1
Skirk Prospector
1
Frogtosser Banneret
2
Goblin Cratermaker
3
Goblin Piledriver
4
Mogg War Marshal
4
Munitions Expert
1
Goblin Chieftain
4
Goblin Matron
4
Goblin Warchief
2
Pashalik Mons
4
Goblin Ringleader
2
Sling-Gang Lieutenant
Spells (1)
1
Tarfire
Artifacts (4)
4
Aether Vial
Lands (22)
4
Auntie's Hovel
1
Blood Crypt
4
Bloodstained Mire
4
Cavern of Souls
4
Field of Ruin
4
Mountain
1
Swamp
Cards (60)
Sideboard (15)
2
Grafdigger's Cage
3
Damping Sphere
1
Goblin Cratermaker
2
Warren Weirding
1
Goblin Chainwhirler
1
Goblin Chieftain
1
Goblin Trashmaster
2
Sling-Gang Lieutenant
2
Earwig Squad

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBDGSHpqhdOmkAuFnQmsWBR&v=jcvZP-jCHk4&layout=gallery[/embedyt]

Bant Eldrazi

This is a disruptive midrange deck. It is looking to close games out quickly by playing Thought-Knot Seer and Reality Smasher ahead of curve with cards like Noble Hierarch and Eldrazi Temple. It also gets to play the best cantrip in Modern, Once Upon a Time, and the best removal spell in Path to Exile.

Deck - Bant Eldrazi 

Planeswalkers (3)
3
Oko, Thief of Crowns
Creatures (22)
4
Noble Hierarch
4
Eldrazi Displacer
2
Knight of Autumn
4
Thought-Knot Seer
4
Reality Smasher
2
Thragtusk
2
Drowner of Hope
Spells (12)
2
Ancient Stirrings
3
Path to Exile
3
Stubborn Denial
4
Once Upon a Time
Lands (23)
1
Breeding Pool
2
Brushland
2
Cavern of Souls
4
Eldrazi Temple
1
Forest
1
Hallowed Fountain
1
Island
1
Plains
4
Prismatic Vista
1
Temple Garden
1
Wastes
2
Windswept Heath
2
Yavimaya Coast
Cards (60)
Sideboard (15)
2
Engineered Explosives
2
Collector Ouphe
2
Damping Sphere
2
Rest in Peace
2
Thalia, Guardian of Thraben
2
Deputy of Detention
1
Knight of Autumn
2
Tireless Tracker
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghAC3xn_L0TUoLVXPEQTj5il&v=WTvlA16YyoY&layout=gallery[/embedyt]

Vannifar Chord

This is a creature combo deck that generates infinite copies of Restoration Angels or Corridor Monitor via Kiki-Jiki, Mirror Breaker. We make this happen via search effects like Chord of Calling, Eldritch Evolution and Prime Speaker Vannifar.

Prime Speaker Vannifar is especially deadly because it can generate a combo kill from just a single one mana creature and two forests. We do this as follows:

Bant Pod 

Creatures (30)
3
Birds of Paradise
4
Giver of Runes
4
Noble Hierarch
4
Stoneforge Mystic
1
Deputy of Detention
3
Knight of Autumn
1
Renegade Rallier
2
Vendilion Clique
4
Prime Speaker Vannifar
3
Restoration Angel
1
Kiki-Jiki, Mirror Breaker
Spells (6)
4
Once Upon a Time
2
Chord of Calling
Artifacts (3)
1
Corridor Monitor
1
Sword of Light and Shadow
1
Batterskull
Lands (21)
1
Botanical Sanctum
2
Breeding Pool
1
Flooded Strand
2
Forest
1
Hallowed Fountain
1
Horizon Canopy
1
Island
4
Misty Rainforest
1
Plains
2
Razorverge Thicket
1
Temple Garden
4
Windswept Heath
Cards (60)
Sideboard (15)
2
Burrenton Forge-Tender
2
Path to Exile
2
Collector Ouphe
1
Gaddock Teeg
1
Qasali Pridemage
1
Remorseful Cleric
1
Scavenging Ooze
1
Eidolon of Rhetoric
2
Eldritch Evolution
1
Sword of Fire and Ice
1
Glen Elendra Archmage
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDVmNkKEc72Gg9jPWOq5OBy&v=zb7WAyj2xB8&layout=gallery[/embedyt]

Biovisionary Company

This is a midrange value deck that seeks to generate card advantage through value creatures like Coiling Oracle, Eternal Witness, and Militia Bugler. The meme factor comes in from our combo finish which looks to leverage the card Biovisionary alongside cheap clone effects like Phantasmal Image and Mirror Image. In a pinch these clones can also be used to make more value creatures allowing us to flood the board with two power creatures.

Deck - Bio Company 

Creatures (30)
2
Birds of Paradise
4
Noble Hierarch
4
Coiling Oracle
4
Phantasmal Image
4
Biovisionary
4
Eternal Witness
1
Knight of Autumn
4
Militia Bugler
3
Mirror Image
Spells (7)
2
Chord of Calling
4
Collected Company
1
Mirrorweave
Lands (23)
3
Botanical Sanctum
2
Breeding Pool
3
Forest
1
Gavony Township
1
Hallowed Fountain
2
Horizon Canopy
1
Island
4
Misty Rainforest
1
Plains
1
Temple Garden
4
Windswept Heath
Cards (60)
Sideboard (15)
3
Path to Exile
2
Auriok Champion
3
Rest in Peace
1
Selfless Spirit
3
Stony Silence
2
Eidolon of Rhetoric
1
Spell Queller

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBXV7JQHmEyuCgYiYzWPGIC&v=9F2b6SDsNw0&layout=gallery[/embedyt]

Bring to Kiki

This is a double toolbox deck that utilizes most of its sideboard for a Glittering Wish package, while containing a variety of bullets in the main deck as well to search up with Bring to Light. All of the non-sense is tied together thanks to a variety of cards that ramp mana out faster and various combo kills that involve Kiki-Jiki, Mirror Breaker.

Bring to Kiki 

Creatures (26)
4
Arbor Elf
4
Birds of Paradise
1
Sylvan Caryatid
2
Wall of Omens
2
Deceiver Exarch
1
Eternal Witness
1
Knight of Autumn
1
Village Bell-Ringer
1
Glen Elendra Archmage
1
Obstinate Baloth
4
Restoration Angel
1
Acidic Slime
2
Kiki-Jiki, Mirror Breaker
1
Shriekmaw
Spells (9)
4
Glittering Wish
1
Crumble to Dust
3
Bring to Light
1
Primal Command
Artifacts (1)
1
Dimir Signet
Enchantments (4)
4
Utopia Sprawl
Lands (20)
2
Breeding Pool
2
Forest
1
Mountain
1
Overgrown Tomb
1
Plains
3
Stomping Ground
2
Temple Garden
4
Windswept Heath
4
Wooded Foothills
Cards (60)
Sideboard (15)
1
Safewright Quest
1
Abrupt Decay
1
Bounding Krasis
1
Izzet Staticaster
1
Kambal, Consul of Allocation
1
Kolaghan's Command
1
Maelstrom Pulse
1
Sin Collector
1
Siege Rhino
1
Slaughter Games
1
Supreme Verdict
1
Xenagos, the Reveler
1
Bring to Light
1
Fracturing Gust
1
Teferi, Hero of Dominaria

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghAkz7-v2AscQRAvqHNd4PkC&v=p_H3XuG_9a8&layout=gallery[/embedyt]

4 Color Saheeli

This is a creature combo deck that is looking to generate infinite 1/4 creatures with haste by pairing Felidar Guardian and Saheeli Rai together.

Saheeli Combo 

Planeswalkers (4)
4
Saheeli Rai
Creatures (22)
4
Birds of Paradise
4
Stoneforge Mystic
4
Voice of Resurgence
4
Seasoned Pyromancer
4
Felidar Guardian
2
Huntmaster of the Fells
Spells (7)
3
Lightning Helix
4
Once Upon a Time
Artifacts (3)
1
Sword of Fire and Ice
1
Sword of Light and Shadow
1
Batterskull
Enchantments (4)
4
Oath of Nissa
Lands (20)
3
Arid Mesa
1
Forest
3
Grove of the Burnwillows
1
Hallowed Fountain
1
Mountain
1
Plains
2
Razorverge Thicket
1
Sacred Foundry
2
Stomping Ground
1
Temple Garden
4
Windswept Heath
Cards (60)
Sideboard (15)
3
Path to Exile
3
Collector Ouphe
3
Damping Sphere
3
Rest in Peace
3
Knight of Autumn

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghCLVZDPBk6_E0sldvz93RbP&v=DyQCDl0FxVE&layout=gallery[/embedyt]

Dredge

Dredge is best described as a midrange deck with combo elements. Against interactive decks Dredge generates card advantage with recursive threats, while interacting with the board thanks to Conflagrate. It is described as having combo elements because of the occasional fast draw it can generate when it finds its Prized Amalgams quickly. How powerful Dredge is at any given point is often related to how much graveyard hate people are playing. If you can dodge seeing cards like Rest in Peace and Leyline of the Void, this deck is very good. You can read more about Dredge on Star City Games here and here.

Dredge 

Creatures (22)
3
Insolent Neonate
4
Bloodghast
3
Golgari Thug
4
Narcomoeba
4
Prized Amalgam
4
Stinkweed Imp
Spells (15)
3
Conflagrate
4
Cathartic Reunion
4
Life from the Loam
4
Creeping Chill
Artifacts (4)
4
Shriekhorn
Lands (19)
3
Arid Mesa
1
Blast Zone
2
Blood Crypt
2
Bloodstained Mire
3
Copperline Gorge
3
Forgotten Cave
1
Gemstone Mine
2
Mountain
2
Stomping Ground
Cards (60)
Sideboard (15)
1
Lightning Axe
3
Nature's Claim
3
Thoughtseize
1
Ancient Grudge
3
Assassin's Trophy
2
Collective Brutality
1
Driven/Despair
1
Gnaw to the Bone

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDW5Vd-wR90JOhkAGwOlCVn&v=qOup799SUIA&layout=gallery[/embedyt]

Temur Kiki Evolution

This is currently my favorite creature combo deck in Modern. It backs up the infinite combo Kiki-Jiki, Mirror Breaker threatens with an aggressive beat down plan. In addition to finding our combo pieces, Eldritch Evolution also lets us find different utility creatures in different spots. Just keep in mind if you try to evolve into a Bloodbraid Elf you will not get a cascade trigger!

If you would like some sideboarding tips with this deck, you can read my article about it on CoolStuff Inc here.

Temur Kiki 

Creatures (30)
4
Birds of Paradise
4
Ice-Fang Coatl
3
Scavenging Ooze
4
Strangleroot Geist
3
Bounding Krasis
1
Eternal Witness
1
Goblin Chainwhirler
1
Pestermite
3
Tireless Tracker
4
Bloodbraid Elf
1
Shaman of the Great Hunt
1
Kiki-Jiki, Mirror Breaker
Spells (7)
4
Lightning Bolt
3
Eldritch Evolution
Lands (23)
2
Botanical Sanctum
1
Breeding Pool
2
Copperline Gorge
4
Misty Rainforest
1
Rootbound Crag
2
Scalding Tarn
3
Snow-Covered Forest
1
Snow-Covered Island
1
Snow-Covered Mountain
2
Steam Vents
2
Stomping Ground
2
Wooded Foothills
Cards (60)
Sideboard (15)
2
Alpine Moon
2
Abrade
2
Damping Sphere
2
Roast
1
Fulminator Mage
1
Izzet Staticaster
2
Reclamation Sage
1
Scab-Clan Berserker
1
Tireless Tracker
1
Obstinate Baloth

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBMIdpLp5qOUNrsWaOJQ48A&v=Gp0Z34XE4Go&layout=gallery[/embedyt]

UB Fae

This is an aggro-control, or “tempo”, deck that plays efficient interaction to survive the early turns. It looks to grind out card advantage in longer games on the back of cards like Spellstutter Sprite, Snapcaster Mage, and Bitterblossom.

UB Faeries 

Creatures (16)
2
Snapcaster Mage
4
Spellstutter Sprite
2
Brazen Borrower
2
Murderous Rider
3
Vendilion Clique
3
Mistbind Clique
Spells (16)
3
Fatal Push
4
Inquisition of Kozilek
3
Thought Scour
2
Thoughtseize
4
Drown in the Loch
Enchantments (4)
4
Bitterblossom
Lands (24)
1
Bloodstained Mire
3
Creeping Tar Pit
1
Darkslick Shores
1
Flooded Strand
4
Island
2
Mutavault
4
Polluted Delta
4
Secluded Glen
2
Swamp
2
Watery Grave
Cards (60)
Sideboard (15)
2
Ceremonious Rejection
3
Collective Brutality
2
Damping Sphere
2
Disdainful Stroke
1
Negate
1
Dismember
1
Force of Negation
1
Murderous Rider
2
Kalitas, Traitor of Ghet

 

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Mardu Pyromancer

This is one of the best “fair” decks in Modern currently. It plays efficient disruption in the form of discard spells and Lightning Bolts to keep itself alive in the early game, while playing powerful threats like Young Pyromancer and Bedlam Reveler to generate card advantage as a game goes long. It also gets to steal the occasional “free win” on the back of prison cards like Blood Moon and Ensnaring Bridge.

Mardu Pyromancer 

Creatures (10)
4
Young Pyromancer
4
Seasoned Pyromancer
2
Bedlam Reveler
Spells (25)
2
Fatal Push
4
Inquisition of Kozilek
4
Lightning Bolt
3
Thoughtseize
3
Collective Brutality
2
Dreadbore
3
Kolaghan's Command
4
Lingering Souls
Enchantments (3)
3
Blood Moon
Lands (22)
4
Blackcleave Cliffs
3
Blood Crypt
4
Bloodstained Mire
4
Marsh Flats
3
Mountain
1
Plains
1
Sacred Foundry
2
Swamp
Cards (60)
Sideboard (15)
1
Collective Brutality
2
Wear/Tear
/
3
Ensnaring Bridge
2
Kambal, Consul of Allocation
3
Molten Rain
4
Leyline of the Void

 

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