Red White Turns

A two color Combo Control deck that looks to combine cheap cards that provide us with extra turns like Chance for Glory, alongside Gideon of the Trials and Platinum Angel to mitigate the downside of losing the game.

RW Turns 

Planeswalkers
2
Chandra, Acolyte of Flame
4
Gideon Blackblade
4
Gideon of the Trials
Spells
4
Lightning Helix
2
Rip Apart
4
Chance for Glory
4
Glorious End
2
Day of Judgment
4
Transmogrify
2
Wrath of God
Artifacts
2
Platinum Angel
Enchantments
4
The Birth of Meletis
Lands
1
Castle Ardenvale
4
Clifftop Retreat
4
Inspiring Vantage
4
Needleverge Pathway
4
Plains
4
Sacred Foundry
1
Temple of Triumph
Cards (60)
Sideboard (15)
4
Pact of Negation
2
Mana Tithe
3
Rest in Peace
1
Rip Apart
2
Chandra, Acolyte of Flame
3
Chandra, Torch of Defiance

 

UR Phoenix

This is an aggressive decks that looks to churn through its deck playing lots of spells to bring its namesake Arclight Phoenix back from the graveyard or power up threats like Sprite Dragon.

UR Phoenix 

Creatures
4
Sprite Dragon
4
Arclight Phoenix
4
Stormwing Entity
Spells
4
Brainstorm
4
Faithless Looting
2
Lightning Axe
4
Opt
4
Pillar of Flame
4
Shock
2
Expressive Iteration
2
Finale of Promise
Lands
3
Fabled Passage
2
Island
2
Mountain
4
Riverglide Pathway
4
Spirebluff Canal
4
Steam Vents
3
Sulfur Falls
Cards (60)
Sideboard (15)
2
Soul-Guide Lantern
2
Abrade
2
Aether Gust
4
Negate
2
Narset, Parter of Veils
1
Saheeli, Sublime Artificer
2
Sweltering Suns

 

Jeskai Mutate Turns

This is a combo deck that looks to take infinite turns by recasting Chance for Glory and Callous Dismissal from the graveyard with two copies of Vadrok, Apex of Thunder, while using Gideon of the Trials emblem to not lose the game.

Jeskai Mutate Turns 

Companion
1
Kaheera, the Orphanguard
Planeswalkers
4
Gideon of the Trials
4
Narset, Parter of Veils
2
Kasmina, Enigmatic Mentor
Creatures
4
Vadrok, Apex of Thunder
Spells
1
Sea Gate Restoration
2
Shatterskull Smashing
4
Callous Dismissal
4
Chance for Glory
3
Search for Glory
4
Wrath of God
1
Urza's Ruinous Blast
Enchantments
2
Search for Azcanta
2
The Birth of Meletis
Lands
2
Clifftop Retreat
1
Glacial Fortress
3
Hallowed Fountain
2
Irrigated Farmland
4
Raugrin Triome
4
Sacred Foundry
2
Snow-Covered Plains
4
Steam Vents
1
Sulfur Falls
Cards (60)
Sideboard (15)
4
Pact of Negation
2
Spell Pierce
2
Aether Gust
2
Lightning Helix
2
Rip Apart
1
Kaheera, the Orphanguard
1
Sarkhan the Masterless
1
Teferi, Hero of Dominaria

 

 

Tibalt’s Trickery

A combo deck that looks to cast Stonecoil Serpent for Zero Mana and then counter it with a copy of Tibalt’s Trickery – turning it into a giant spell at random for fun and profit.

Trickery 

Planeswalkers
4
Ugin, the Spirit Dragon
Creatures
2
Valki, God of Lies
4
Koma, Cosmos Serpent
4
Ulamog, the Ceaseless Hunger
Spells
3
Tibalt's Trickery
4
Mind's Desire
4
Genesis Ultimatum
Artifacts
4
Stonecoil Serpent
3
Wishclaw Talisman
Enchantments
1
Omniscience
Lands
3
Barren Moor
4
Blood Crypt
3
Forgotten Cave
1
Mountain
4
Overgrown Tomb
4
Stomping Ground
1
Swamp
4
Temple of Malice
3
The World Tree
Cards (60)
Sideboard (15)
4
Thoughtseize
4
Assassin's Trophy
4
Leyline of Sanctity
3
Thought Distortion

 

 

Mardu Tokens

This is a disruptive aggressive deck that looks to go wide with Young Pyromancer and Sedgemoor Witch, while interacting with cards like Thoughtseize and Lightning Helix.

Mardu Tokens 

Creatures
4
Dreadhorde Arcanist
2
Leonin Lightscribe
4
Young Pyromancer
3
Sedgemoor Witch
Spells
2
Claim the Firstborn
2
Cling to Dust
3
Inquisition of Kozilek
4
Thoughtseize
4
Village Rites
2
Warlord's Fury
4
Lightning Helix
4
Silverquill Command
Lands
2
Blightstep Pathway
4
Blood Crypt
2
Concealed Courtyard
1
Dragonskull Summit
4
Godless Shrine
4
Inspiring Vantage
2
Sacred Foundry
2
Savai Triome
1
Swamp
Cards (60)
Sideboard (15)
2
Duress
2
Shock
2
Fracture
2
Kroxa, Titan of Death's Hunger
2
Rip Apart
1
Vanishing Verse
2
Kaya, Orzhov Usurper
1
Angrath, the Flame-Chained
1
Jegantha, the Wellspring

 

 

Mardu Dragon Reanimator

This deck is looking to use cards like Faithless Looting to get Velomachus Lorehold into the graveyard so we can reanimate it ahead of curve with Unburial Rites to close the game out and control the board. To support this plan we have other interactive tools like Bonecrusher Giant and Crux of Fate.

Mardu Dragon Reanimator 

Creatures
2
Seasoned Hallowblade
4
Bonecrusher Giant
2
Murderous Rider
4
Glorybringer
4
Velomachus Lorehold
Spells
2
Hagra Mauling
2
Pelakka Predation
4
Faithless Looting
4
Thoughtseize
2
Thrilling Discovery
4
Crux of Fate
4
Unburial Rites
Lands
3
Blightstep Pathway
4
Blood Crypt
1
Fabled Passage
4
Godless Shrine
1
Mountain
1
Needleverge Pathway
1
Plains
4
Sacred Foundry
2
Savai Triome
1
Swamp
Cards (60)
Sideboard (15)
3
Flamescroll Celebrant
2
Duress
2
Soul-Guide Lantern
3
Rip Apart
1
Chaos Warp
2
Deafening Clarion
2
Forsake the Worldly

 

 

Grixis Control

This is an interactive control deck that looks to pick apart the opponent’s resources with cards like Thoughtseize, while keeping the board in check with tools like Crux of Fate. Eventually we close the game out with powerful dragon threats like Glorybringer and Nicol Bolas, the Ravager.

Grixis Control 

Planeswalkers
2
Chandra, Torch of Defiance
2
Nicol Bolas, Dragon-God
Creatures
4
Bonecrusher Giant
4
Nicol Bolas, the Ravager
3
Glorybringer
Spells
2
Bloodchief's Thirst
2
Cling to Dust
4
Inquisition of Kozilek
2
Thoughtseize
3
Prismari Command
2
Baleful Mastery
2
Crux of Fate
Artifacts
2
Mind Stone
Lands
4
Blightstep Pathway
4
Blood Crypt
3
Canyon Slough
1
Castle Locthwain
2
Drowned Catacomb
2
Steam Vents
4
Sulfur Falls
2
Swamp
4
Watery Grave
Cards (60)
Sideboard (15)
3
Soul-Guide Lantern
2
Thoughtseize
2
Abrade
2
Heartless Act
2
Negate
1
Chaos Warp
1
Nicol Bolas, Dragon-God
2
Shadows' Verdict

 

 

Ponza

A Green Red Midrange deck that is interested in blowing up it’s opponent’s lands with cards like Stone Rain and Sawtusk Demolisher while beating down.

Ponza 

Planeswalkers
4
Chandra, Torch of Defiance
Creatures
2
Tangled Florahedron
3
Gilded Goose
4
Llanowar Elves
1
Paradise Druid
4
Goblin Ruinblaster
1
Elder Gargaroth
1
Glorybringer
2
Thragtusk
4
Sawtusk Demolisher
Spells
2
Turntimber Symbiosis
4
Stone Rain
4
Primal Command
Enchantments
2
Klothys, God of Destiny
Lands
4
Cragcrown Pathway
7
Forest
2
Gnottvold Slumbermound
2
Mountain
3
Rootbound Crag
4
Stomping Ground
Cards (60)
Sideboard (15)
2
Grafdigger's Cage
2
Abrade
2
Roiling Vortex
2
Scavenging Ooze
2
Soul Sear
2
Gemrazer
3
Shifting Ceratops

 

 

Tainted Twin

This is a combo control deck that looks to deck itself with Tainted Pact and then win the game by playing out Thassa’s Oracle.

Tainted Twin 

Planeswalkers
1
Narset, Parter of Veils
1
Jace, Wielder of Mysteries
Creatures
1
Augur of Bolas
1
Fae of Wishes
1
Sea Gate Stormcaller
2
Thassa's Oracle
1
Bonecrusher Giant
1
Crackling Drake
Spells
1
Pact of Negation
1
Silundi Vision
1
Valakut Awakening
1
Bloodchief's Thirst
1
Brainstorm
1
Cling to Dust
1
Fatal Push
1
Inquisition of Kozilek
1
Opt
1
Thoughtseize
1
Censor
1
Heartless Act
1
Memory Lapse
2
Tainted Pact
1
Anger of the Gods
1
Prismari Command
1
Solve the Equation
1
Supreme Will
1
Sweltering Suns
1
Baleful Mastery
1
Behold the Multiverse
1
Languish
1
Mastermind's Acquisition
1
Storm's Wrath
Artifacts
1
Coldsteel Heart
1
Mazemind Tome
1
Wishclaw Talisman
Enchantments
1
Search for Azcanta
Lands
1
Blightstep Pathway
1
Blood Crypt
1
Canyon Slough
1
Clearwater Pathway
1
Dragonskull Summit
1
Drowned Catacomb
1
Evolving Wilds
1
Fabled Passage
1
Fetid Pools
1
Island
1
Mountain
1
Raugrin Triome
1
Riverglide Pathway
1
Snow-Covered Island
1
Snow-Covered Swamp
1
Spirebluff Canal
1
Steam Vents
1
Sulfur Falls
1
Swamp
1
Temple of Deceit
1
Watery Grave
1
Zagoth Triome
Cards (60)
Sideboard (15)
1
Duress
1
Erebos's Intervention
1
Soul-Guide Lantern
1
Aether Gust
1
Disdainful Stroke
1
Kroxa, Titan of Death's Hunger
1
Legion's End
1
Narset's Reversal
1
Negate
1
Tainted Pact
1
Underworld Breach
1
Mystical Dispute
1
Jace, Wielder of Mysteries
1
Crux of Fate
1
Thought Distortion

 

 

Temur Flash

A bigger Tempo deck, Temur Flash looks to disrupt the opponent with cards like Rewind, while deploying threats like Nightpack Ambusher to close the game out. Magma Opus is powerful when discard to make a Treasure token, so Torrential Gearhulk can cast it ahead of schedule.

Temur Flash 

Creatures
4
Bonecrusher Giant
4
Nightpack Ambusher
Spells
4
Growth Spiral
4
Memory Lapse
4
Hieroglyphic Illumination
4
Rewind
4
Magma Opus
Artifacts
4
Torrential Gearhulk
Lands
2
Barkchannel Pathway
4
Breeding Pool
3
Castle Vantress
4
Cragcrown Pathway
3
Hinterland Harbor
2
Island
4
Ketria Triome
4
Riverglide Pathway
1
Steam Vents
1
Stomping Ground
Cards (60)
Sideboard (15)
4
Abrade
2
Aether Gust
2
Negate
2
Mystical Dispute
3
Quandrix Command
2
Soul Sear