Merfolk

This is a two color tribal aggro deck that looks to flood the board with Merfolk and then power them up with cards like Master of the Pearl Trident and Merfolk Mistbinder.

UG Fish 

Creatures (40)
4
Glasspool Mimic
4
Kumena's Speaker
2
Merfolk Windrobber
4
Mistcaller
4
Shoreline Scout
2
Deeproot Elite
4
Master of the Pearl Trident
4
Merfolk Mistbinder
4
Silvergill Adept
4
Merrow Reejerey
4
Svyelun of Sea and Sky
Spells (4)
4
Collected Company
Lands (16)
4
Barkchannel Pathway
4
Botanical Sanctum
4
Breeding Pool
4
Island
Cards (60)
Sideboard (15)
4
Miscast
2
Primal Might
2
Aether Gust
3
Brazen Borrower
2
Kopala, Warden of Waves
2
Reclamation Sage

 

 

Black Aggro

An aggressive deck that looks to beat down with recursive threats like Skyclave Shade or evasive threats like Spawn of Mayhem. While applying pressure to the opponent’s life total it also disrupts with tools like Thoughtseize and Heartless Act.

Black Aggro 

Creatures (26)
4
Dread Wanderer
4
Gutterbones
4
Knight of the Ebon Legion
4
Skyclave Shade
2
Murderous Rider
4
Rankle, Master of Pranks
4
Spawn of Mayhem
Spells (10)
3
Inquisition of Kozilek
4
Thoughtseize
3
Heartless Act
Lands (24)
4
Faceless Haven
4
Hive of the Eye Tyrant
16
Snow-Covered Swamp
Cards (60)
Sideboard (15)
2
Duress
3
Fatal Push
3
Doom Blade
3
Go Blank
4
Rotting Regisaur

 

 

BW Shadow

A disruptive aggressive deck that looks to use cards to reduce its own life total like Adanto Vanguard and Thoughtseize so it can leverage the powerful threat that is Death’s Shadow.

Black White Shadow 

Creatures (29)
4
Death's Shadow
1
Faerie Guidemother
1
Giant Killer
4
Knight of the Ebon Legion
4
Adanto Vanguard
4
Triumphant Adventurer
4
Elite Spellbinder
4
Skyclave Apparition
3
Ranger of Eos
Spells (14)
4
Agadeem's Awakening
4
Emeria's Call
2
Inquisition of Kozilek
4
Thoughtseize
Enchantments (1)
1
Alseid of Life's Bounty
Lands (16)
4
Brightclimb Pathway
4
Concealed Courtyard
4
Godless Shrine
3
Hive of the Eye Tyrant
1
Plains
Cards (60)
Sideboard (15)
2
Duress
1
Faerie Guidemother
2
Fatal Push
1
Giant Killer
1
Selfless Savior
1
Dire Tactics
1
Fracture
1
Noxious Grasp
3
Vanishing Verse
2
Archon of Emeria

 

 

Tainted Twin

This is a combo control deck that looks to deck itself with Tainted Pact and then win the game by playing Jace, Wielder of Mysteries.

Grixis Tainted Twin 

Planeswalkers (5)
1
Narset, Parter of Veils
2
Jace, Wielder of Mysteries
1
Nicol Bolas, Dragon-God
1
Chandra, Awakened Inferno
Creatures (2)
1
Fae of Wishes
1
Crackling Drake
Spells (25)
1
Hagra Mauling
1
Shatterskull Smashing
1
Silundi Vision
1
Valakut Awakening
1
Bloodchief's Thirst
1
Cling to Dust
1
Consider
1
Inquisition of Kozilek
1
Opt
1
Thoughtseize
1
Cathartic Pyre
1
Eliminate
1
Expressive Iteration
1
Heartless Act
2
Tainted Pact
1
Archmage's Charm
1
Prismari Command
1
Saw It Coming
1
Solve the Equation
1
Supreme Will
1
Sweltering Suns
1
Languish
1
Mastermind's Acquisition
1
Shadows' Verdict
Artifacts (3)
1
Coldsteel Heart
1
Mazemind Tome
1
Wishclaw Talisman
Enchantments (2)
1
Search for Azcanta
1
Shark Typhoon
Lands (23)
1
Blightstep Pathway
1
Canyon Slough
1
Castle Vantress
1
Clearwater Pathway
1
Drowned Catacomb
1
Evolving Wilds
1
Fabled Passage
1
Fetid Pools
1
Hall of Storm Giants
1
Haunted Ridge
1
Island
1
Mountain
1
Raugrin Triome
1
Riverglide Pathway
1
Shipwreck Marsh
1
Snow-Covered Island
1
Snow-Covered Swamp
1
Steam Vents
1
Sulfur Falls
1
Swamp
1
Temple of Deceit
1
Watery Grave
1
Zagoth Triome
Cards (60)
Sideboard (15)
1
Duress
1
Fatal Push
1
Soul-Guide Lantern
1
Unholy Heat
1
Aether Gust
1
Doom Blade
1
Malevolent Hermit
1
Power Word Kill
1
Tainted Pact
1
The Meathook Massacre
1
Anger of the Gods
1
Mystical Dispute
1
Jace, Wielder of Mysteries
1
Crux of Fate
1
Thought Distortion

 

 

RW Midrange

This is an aggressively slanted midrange deck that looks to apply pressure with threats like Adanto Vanguard, while interacting with the opponent with cards like Skyclave Apparition.

RW Midrange 

Planeswalkers (3)
3
Chandra, Torch of Defiance
Creatures (27)
2
Adanto Vanguard
4
Thalia, Guardian of Thraben
4
Bonecrusher Giant
4
Elite Spellbinder
3
Seasoned Pyromancer
4
Skyclave Apparition
3
Restoration Angel
3
Glorybringer
Spells (6)
2
Shatterskull Smashing
4
Lightning Helix
Lands (24)
2
Castle Ardenvale
2
Clifftop Retreat
4
Den of the Bugbear
4
Inspiring Vantage
4
Needleverge Pathway
4
Plains
4
Sacred Foundry
Cards (60)
Sideboard (15)
2
Giant Killer
1
Abrade
3
Containment Priest
2
Declaration in Stone
2
Rest in Peace
1
Rip Apart
2
Lyra Dawnbringer
2
Inferno of the Star Mounts

 

 

Tempered Steel

This is an aggressive artifact deck that looks to leverage cards like Tempered Steel and Steel Overseer to close games out quickly.

UW Steel 

Creatures (3)
3
Whirler Rogue
Spells (4)
4
Servo Exhibition
Artifacts (26)
4
Stonecoil Serpent
2
Court Homunculus
4
Esper Sentinel
4
Gingerbrute
4
Steel Overseer
4
Vault Skirge
4
Nettlecyst
Enchantments (4)
4
Tempered Steel
Lands (23)
4
Blinkmoth Nexus
4
Hallowed Fountain
4
Hengegate Pathway
3
Island
2
Plains
2
Shefet Dunes
4
Spire of Industry
Cards (60)
Sideboard (13)
3
Miscast
2
Aether Gust
3
Declaration in Stone
2
Negate
2
Archon of Emeria
1
Karn, Scion of Urza

 

 

Jund Storm Herald

This is a three color combo deck that looks to fill the graveyard with enchantments like Prodigious Growth and Ancestral Mask and then create a big attacker with our namesake Storm Herald.

Jund Stormherald 

Creatures (10)
4
Stitcher's Supplier
2
Seasoned Pyromancer
4
Storm Herald
Spells (8)
4
Faithless Looting
4
Grisly Salvage
Enchantments (21)
4
Rune of Might
1
Setessan Training
4
The Binding of the Titans
4
Ancestral Mask
4
Tymaret Calls the Dead
4
Prodigious Growth
Lands (21)
3
Blightstep Pathway
4
Blood Crypt
3
Blooming Marsh
2
Cragcrown Pathway
4
Overgrown Tomb
1
Rootbound Crag
4
Stomping Ground
Cards (60)
Sideboard (15)
4
Thoughtseize
2
Klothys, God of Destiny
2
Maelstrom Pulse
2
Seasoned Pyromancer
1
Questing Beast
4
Shifting Ceratops

 

 

Bring to Niv

This is a Five Color Control / Toolbox deck that utilizes Arcum’s Astrolabe and Birds of Paradise to cast its spells consistently.  Our namesake cards Niv-Mizzet Reborn and Bring to Light provide card advantage and utility to get us out of sticky situations.

Bring to Niv 

Planeswalkers (5)
3
Wrenn and Six
1
Kaya, Orzhov Usurper
1
Teferi, Time Raveler
Creatures (12)
4
Birds of Paradise
3
Ice-Fang Coatl
1
Huntmaster of the Fells
3
Niv-Mizzet Reborn
1
Tolsimir, Friend to Wolves
Spells (16)
2
Assassin's Trophy
1
Dreadbore
2
Izzet Charm
4
Lightning Helix
1
Kaya's Guile
1
Kolaghan's Command
1
Unmoored Ego
1
Supreme Verdict
3
Bring to Light
Artifacts (4)
4
Arcum's Astrolabe
Lands (23)
1
Breeding Pool
2
Ghost Quarter
1
Misty Rainforest
1
Overgrown Tomb
1
Pillar of the Paruns
4
Prismatic Vista
2
Snow-Covered Forest
2
Snow-Covered Island
1
Snow-Covered Mountain
1
Snow-Covered Plains
1
Snow-Covered Swamp
1
Stomping Ground
1
Temple Garden
1
Verdant Catacombs
1
Windswept Heath
2
Wooded Foothills
Cards (60)
Sideboard (15)
1
Dovin's Veto
1
Lavinia, Azorius Renegade
1
Wheel of Sun and Moon
2
Ashiok, Dream Render
1
Deafening Clarion
1
Izzet Staticaster
1
Kambal, Consul of Allocation
1
Kaya's Guile
2
Knight of Autumn
1
Unmoored Ego
1
Crumble to Dust
1
Kess, Dissident Mage
1
Fracturing Gust
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghD6BuPyAVKLWVlQPTUiBE56&v=_2QxLGWB6HY&layout=gallery[/embedyt]

Neoshoalbrand

This is an all in combo deck that is capable of winning on the first turn of the game. We do this by casting the card Allosaurus Rider and then turning it into Griselbrand with either Neoform or Eldritch Evolution. Then we draw our entire deck by gaining life with Nourishing Shoal to eventually win the game with Laboratory Maniac.

Neoform Combo 

Creatures (18)
1
Wild Cantor
1
Laboratory Maniac
4
Simian Spirit Guide
4
Allosaurus Rider
4
Chancellor of the Tangle
2
Griselbrand
2
Autochthon Wurm
Spells (29)
4
Summoner's Pact
2
Noxious Revival
3
Dissenter's Deliverance
4
Manamorphose
4
Neoform
4
Nourishing Shoal
4
Once Upon a Time
4
Eldritch Evolution
Lands (13)
4
Botanical Sanctum
1
Forest
4
Gemstone Mine
4
Waterlogged Grove
Cards (60)
Sideboard (15)
3
Pact of Negation
3
Slaughter Pact
3
Nature's Claim
4
Veil of Summer
2
Leyline of Sanctity

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBOpUHy_2CzRwpmazvXWGzs&v=TzZ-YTyLAnU&layout=gallery[/embedyt]

Goblins

This is a midrange deck with an aggressive slant that looks to leverage tribal Goblin synergies with cards like Goblin Piledriver, Goblin Chieftain, and Goblin Ringleader to win games. While this deck can definitely end the game quickly on occasion the toolbox nature of Goblin Matron and the card advantage provided by Goblin Ringleader gives it a lot of staying power into the mid and late game.

Goblins 

Creatures (33)
1
Legion Loyalist
1
Skirk Prospector
1
Frogtosser Banneret
2
Goblin Cratermaker
3
Goblin Piledriver
4
Mogg War Marshal
4
Munitions Expert
1
Goblin Chieftain
4
Goblin Matron
4
Goblin Warchief
2
Pashalik Mons
4
Goblin Ringleader
2
Sling-Gang Lieutenant
Spells (1)
1
Tarfire
Artifacts (4)
4
Aether Vial
Lands (22)
4
Auntie's Hovel
1
Blood Crypt
4
Bloodstained Mire
4
Cavern of Souls
4
Field of Ruin
4
Mountain
1
Swamp
Cards (60)
Sideboard (15)
2
Grafdigger's Cage
3
Damping Sphere
1
Goblin Cratermaker
2
Warren Weirding
1
Goblin Chainwhirler
1
Goblin Chieftain
1
Goblin Trashmaster
2
Sling-Gang Lieutenant
2
Earwig Squad

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBDGSHpqhdOmkAuFnQmsWBR&v=jcvZP-jCHk4&layout=gallery[/embedyt]